3DS MAX - 05/05/2020

3DS MAX

In this class we started to learn how to use 3DMAX.

In order to learn 3DMAX, it was decided to design a lamp, for do that we started by changing some views.
 

After that we started to design the bottom of the lamp, by doing a CYLINDER and then do TORUS, and remove that torus. Then we used TAPER to give a more round appearance.








    

Bottom done, we used more two cylinders to do the screw of the lamp , and on the bigger cylinder, we remove some sides, so it would be a hexagon.


After this, we draw a cylinder again, and then modified with STRETCH and NOISE, so that we could have a flame.



To the top of the lamp, we draw a LINE, then we did a LATHE, that is a sort of revsurf, and removed the caps, so it would be open on the endings.



Lamp done, we designed a table and an open area, with 2 walls, and a floor. For this we used BOX.





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